Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
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Aggiornamento: 19 ott, 10:55
da Geo

Aggiornamento: 7 ott, 16:02
da Geo

- more canonical modiquest :v

Aggiornamento: 26 set, 22:17
da Geo

removed l4d1 ceda guys in dead center

Aggiornamento: 28 ago, 21:22
da Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Aggiornamento: 28 ago, 17:05
da Geo

-add firemans in dead air

Aggiornamento: 23 ago, 18:30
da Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Aggiornamento: 21 ago, 6:31
da Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Aggiornamento: 19 ago, 7:03
da Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Aggiornamento: 17 ago, 6:21
da Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Aggiornamento: 3 ago, 16:18
da Geo

added support for blood hardvest patch