Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
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Mis à jour le : 19 oct. à 10h55
par Geo

Mis à jour le : 7 oct. à 16h02
par Geo

- more canonical modiquest :v

Mis à jour le : 26 sept. à 22h17
par Geo

removed l4d1 ceda guys in dead center

Mis à jour le : 28 aout à 21h22
par Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Mis à jour le : 28 aout à 17h05
par Geo

-add firemans in dead air

Mis à jour le : 23 aout à 18h30
par Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Mis à jour le : 21 aout à 6h31
par Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Mis à jour le : 19 aout à 7h03
par Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Mis à jour le : 17 aout à 6h21
par Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Mis à jour le : 3 aout à 16h18
par Geo

added support for blood hardvest patch