Barotrauma

Barotrauma

[LK]Sd.Jgz-Stellarator
Viser 1–10 av 11 bidrag
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Oppdatering: 25. sep. @ 1.49

Added links between sub hulls of ballasts,in case the newly update about gaps caused folw reduction.

Oppdatering: 11. apr. @ 8.05

*Fixed the issue that turrets fail to rotate with high skill when having turret-rotating-upgrade.(but the upgrade will still reduce the rotating speed with high skill,this is a problem of fakefish)
*disabled the collision of certain decorating fins.
*slightly changed the appearance,making it more smooth.

Oppdatering: 8. apr. @ 3.29

*Adjusted the gaps in ballast due to recent update.
*Made AI not to hang around the engine room.

Oppdatering: 27. des. 2024 @ 0.05

Fixed illumination of "Sextant"

Oppdatering: 11. des. 2024 @ 19.33

Due to certain *freeking bug.The rector will be uncontrolable when you initial a campaign.So now the reactor has no fuel in when start.
And fixed the bug that ceatain oxgen tanks were not powered.

Oppdatering: 14. nov. 2024 @ 6.07

Oppdatering: 13. nov. 2024 @ 21.08

Made +version's invisible supercampacitor invincible(haha,get it?)
Made the ancient weapon to perform correctly.
Added a pirate version(coalition only of course).

Oppdatering: 2. nov. 2024 @ 21.01

Fixed the issue that AI try to adjust capacitor while firing.

Oppdatering: 2. nov. 2024 @ 10.55

Oppdatering: 2. nov. 2024 @ 9.12

Fixed certain localizing problem.