Barotrauma
[LK]Sd.Jgz-Stellarator
Εμφάνιση 1-10 από 11 καταχωρίσεις
< 1  2 >
Ενημέρωση: 25 Σεπ στις 1:49
από LUCA46B

Added links between sub hulls of ballasts,in case the newly update about gaps caused folw reduction.

Ενημέρωση: 11 Απρ στις 8:05
από LUCA46B

*Fixed the issue that turrets fail to rotate with high skill when having turret-rotating-upgrade.(but the upgrade will still reduce the rotating speed with high skill,this is a problem of fakefish)
*disabled the collision of certain decorating fins.
*slightly changed the appearance,making it more smooth.

Ενημέρωση: 8 Απρ στις 3:29
από LUCA46B

*Adjusted the gaps in ballast due to recent update.
*Made AI not to hang around the engine room.

Ενημέρωση: 27 Δεκ 2024 στις 0:05
από LUCA46B

Fixed illumination of "Sextant"

Ενημέρωση: 11 Δεκ 2024 στις 19:33
από LUCA46B

Due to certain *freeking bug.The rector will be uncontrolable when you initial a campaign.So now the reactor has no fuel in when start.
And fixed the bug that ceatain oxgen tanks were not powered.

Ενημέρωση: 14 Νοε 2024 στις 6:07
από LUCA46B

Ενημέρωση: 13 Νοε 2024 στις 21:08
από LUCA46B

Made +version's invisible supercampacitor invincible(haha,get it?)
Made the ancient weapon to perform correctly.
Added a pirate version(coalition only of course).

Ενημέρωση: 2 Νοε 2024 στις 21:01
από LUCA46B

Fixed the issue that AI try to adjust capacitor while firing.

Ενημέρωση: 2 Νοε 2024 στις 10:55
από LUCA46B

Ενημέρωση: 2 Νοε 2024 στις 9:12
από LUCA46B

Fixed certain localizing problem.