Victoria 3

Victoria 3

Grey's Military Industries Rework
目前顯示第 1-10 項,共 18 項
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更新:10 月 1 日 @ 下午 3:18

V1.5 (still)
- Fixed building group change from foundaries to foundries in vanilla 1.10.3

更新:9 月 27 日 @ 上午 12:38
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V1.5 (still)
- Updated for vanilla 1.10 (minor)

更新:7 月 30 日 @ 下午 11:58

V1.5 (still)
- CMF compatibility updated
- Old AWR files deprecated
- PM's updated to vanilla (where save compatible)
- Tiger warnings resolved
- Updated Morgenrote compatibility to be more robust

更新:6 月 23 日 @ 下午 7:33
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V1.5 (still)
- Fixed company bugs with Mitsubishi and Skoda

更新:6 月 21 日 @ 上午 7:10
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V1.5 (still)
- Updated for 1.9

更新:4 月 15 日 @ 上午 12:08
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V1.5 (still)
- Nerfed EGT PM to restrict it's profitability as the primary control.

更新:3 月 30 日 @ 下午 5:25
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-bugfix on MR compatibility

更新:3 月 22 日 @ 下午 6:18
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V1.5 (still)
- Added compatibility for Morgenrote's car racing team content.

更新:1 月 3 日 @ 下午 5:13
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V1.5 (still)
- Small tweaks to Automotive Industries to fix a balance bug and improve AI behaviour

更新:1 月 1 日 @ 下午 3:51
MasterOfGrey 發表

V1.5
- Automotive Industries now have dynamic plane and tank pm's that are considerate of the number of shifts in use
- Military Shipyards Shiftwork PM line have been improved to sort out graphical issues
- Military shipyards now consume some amount of artillery as an alternative to iron/steel for ships (provides baseline artillery consumption)
- Automation PM's added to Electronics Factory
- Bug fix on ammo demob pm's
- Tweaked balance of small arms automation pm's
- Localization updated for all