Victoria 3

Victoria 3

Grey's Military Industries Rework
Menampilkan1-10 dari 18 kiriman
< 1  2 >
Pembaruan: 1 Okt @ 3:18pm

V1.5 (still)
- Fixed building group change from foundaries to foundries in vanilla 1.10.3

Pembaruan: 27 Sep @ 12:38am
berdasarkan MasterOfGrey

V1.5 (still)
- Updated for vanilla 1.10 (minor)

Pembaruan: 30 Jul @ 11:58pm

V1.5 (still)
- CMF compatibility updated
- Old AWR files deprecated
- PM's updated to vanilla (where save compatible)
- Tiger warnings resolved
- Updated Morgenrote compatibility to be more robust

Pembaruan: 23 Jun @ 7:33pm
berdasarkan MasterOfGrey

V1.5 (still)
- Fixed company bugs with Mitsubishi and Skoda

Pembaruan: 21 Jun @ 7:10am
berdasarkan MasterOfGrey

V1.5 (still)
- Updated for 1.9

Pembaruan: 15 Apr @ 12:08am
berdasarkan MasterOfGrey

V1.5 (still)
- Nerfed EGT PM to restrict it's profitability as the primary control.

Pembaruan: 30 Mar @ 5:25pm
berdasarkan MasterOfGrey

-bugfix on MR compatibility

Pembaruan: 22 Mar @ 6:18pm
berdasarkan MasterOfGrey

V1.5 (still)
- Added compatibility for Morgenrote's car racing team content.

Pembaruan: 3 Jan @ 5:13pm
berdasarkan MasterOfGrey

V1.5 (still)
- Small tweaks to Automotive Industries to fix a balance bug and improve AI behaviour

Pembaruan: 1 Jan @ 3:51pm
berdasarkan MasterOfGrey

V1.5
- Automotive Industries now have dynamic plane and tank pm's that are considerate of the number of shifts in use
- Military Shipyards Shiftwork PM line have been improved to sort out graphical issues
- Military shipyards now consume some amount of artillery as an alternative to iron/steel for ships (provides baseline artillery consumption)
- Automation PM's added to Electronics Factory
- Bug fix on ammo demob pm's
- Tweaked balance of small arms automation pm's
- Localization updated for all