Superfighters Deluxe
Dead Island Modified
กำลังแสดง 21-30 จาก 94 รายการ
< 1  2  3  4  5 ... 10 >
อัปเดต: 17 ส.ค. @ 11: 53am
โดย Smolbreyn

- Changed Necromancy Fire cooldown text color to avoid confusion with dead human revive timer
- Dead "reborned" zombies can now be revived from the Necromancy Fire (zombies that reborned from reborners)

อัปเดต: 17 ส.ค. @ 12: 04am
โดย Smolbreyn

- Added new editor buttons to summon friendly zombies
- Fixed a bug where ragers can still burn without enemies nearby
- Fixed a bug where healers can still heal teammates at full health
- Friendly reborners will no longer despawn in between waves
- Added a hint near the Necromancy Fire location

อัปเดต: 16 ส.ค. @ 6: 39am
โดย Smolbreyn

- Fixed a bug that allowed waves to pass even before starting the actual wave

อัปเดต: 16 ส.ค. @ 5: 48am
โดย Smolbreyn

- Added a tip related to the Necromancy Fire

อัปเดต: 16 ส.ค. @ 5: 31am
โดย Smolbreyn

- Bots will no longer attempt to revive dead friendly zombies (who can't be revived)

อัปเดต: 16 ส.ค. @ 4: 30am
โดย Smolbreyn

- Update 69 ;)

- Added a new interactable object: The Necromancy Fire!
- You can interact with this object to revive dead zombies and make them fight for your side!
- The mystery box is now located on the top right hanging shed
- All zombie weapon drop chances have been significantly reduced
- Ragers have higher chances to explode now
- Reborners revive less faster now
- Reborners now have other unique drops

อัปเดต: 13 ส.ค. @ 8: 06am
โดย Smolbreyn

- Updated bots' chase range

อัปเดต: 12 ส.ค. @ 9: 42pm
โดย Smolbreyn

- Final cutscene now removes mines

อัปเดต: 11 ส.ค. @ 7: 50am
โดย Smolbreyn

- Updated Elite AI script

อัปเดต: 9 ส.ค. @ 8: 12am
โดย Smolbreyn

- Made optimization changes to the bots' guarding behavior (as they account for object targets like streetsweepers, which do not exist as enemies so this behavior has been removed to reduce lag)