Superfighters Deluxe
Dead Island Modified
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Обновление: 17 авг. в 11:53

- Changed Necromancy Fire cooldown text color to avoid confusion with dead human revive timer
- Dead "reborned" zombies can now be revived from the Necromancy Fire (zombies that reborned from reborners)

Обновление: 17 авг. в 0:04

- Added new editor buttons to summon friendly zombies
- Fixed a bug where ragers can still burn without enemies nearby
- Fixed a bug where healers can still heal teammates at full health
- Friendly reborners will no longer despawn in between waves
- Added a hint near the Necromancy Fire location

Обновление: 16 авг. в 6:39

- Fixed a bug that allowed waves to pass even before starting the actual wave

Обновление: 16 авг. в 5:48

- Added a tip related to the Necromancy Fire

Обновление: 16 авг. в 5:31

- Bots will no longer attempt to revive dead friendly zombies (who can't be revived)

Обновление: 16 авг. в 4:30

- Update 69 ;)

- Added a new interactable object: The Necromancy Fire!
- You can interact with this object to revive dead zombies and make them fight for your side!
- The mystery box is now located on the top right hanging shed
- All zombie weapon drop chances have been significantly reduced
- Ragers have higher chances to explode now
- Reborners revive less faster now
- Reborners now have other unique drops

Обновление: 13 авг. в 8:06

- Updated bots' chase range

Обновление: 12 авг. в 21:42

- Final cutscene now removes mines

Обновление: 11 авг. в 7:50

- Updated Elite AI script

Обновление: 9 авг. в 8:12

- Made optimization changes to the bots' guarding behavior (as they account for object targets like streetsweepers, which do not exist as enemies so this behavior has been removed to reduce lag)