Superfighters Deluxe

Superfighters Deluxe

Dead Island Modified
Menampilkan21-30 dari 94 kiriman
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Pembaruan: 17 Agu @ 11:53am
berdasarkan Smolbreyn

- Changed Necromancy Fire cooldown text color to avoid confusion with dead human revive timer
- Dead "reborned" zombies can now be revived from the Necromancy Fire (zombies that reborned from reborners)

Pembaruan: 17 Agu @ 12:04am
berdasarkan Smolbreyn

- Added new editor buttons to summon friendly zombies
- Fixed a bug where ragers can still burn without enemies nearby
- Fixed a bug where healers can still heal teammates at full health
- Friendly reborners will no longer despawn in between waves
- Added a hint near the Necromancy Fire location

Pembaruan: 16 Agu @ 6:39am
berdasarkan Smolbreyn

- Fixed a bug that allowed waves to pass even before starting the actual wave

Pembaruan: 16 Agu @ 5:48am
berdasarkan Smolbreyn

- Added a tip related to the Necromancy Fire

Pembaruan: 16 Agu @ 5:31am
berdasarkan Smolbreyn

- Bots will no longer attempt to revive dead friendly zombies (who can't be revived)

Pembaruan: 16 Agu @ 4:30am
berdasarkan Smolbreyn

- Update 69 ;)

- Added a new interactable object: The Necromancy Fire!
- You can interact with this object to revive dead zombies and make them fight for your side!
- The mystery box is now located on the top right hanging shed
- All zombie weapon drop chances have been significantly reduced
- Ragers have higher chances to explode now
- Reborners revive less faster now
- Reborners now have other unique drops

Pembaruan: 13 Agu @ 8:06am
berdasarkan Smolbreyn

- Updated bots' chase range

Pembaruan: 12 Agu @ 9:42pm
berdasarkan Smolbreyn

- Final cutscene now removes mines

Pembaruan: 11 Agu @ 7:50am
berdasarkan Smolbreyn

- Updated Elite AI script

Pembaruan: 9 Agu @ 8:12am
berdasarkan Smolbreyn

- Made optimization changes to the bots' guarding behavior (as they account for object targets like streetsweepers, which do not exist as enemies so this behavior has been removed to reduce lag)