Total War: WARHAMMER III

Total War: WARHAMMER III

Murranji's Great Bastion Expansion Mod
1–10/18 bejegyzés mutatása
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Frissítés: máj. 28. @ 22:28
Murranji által

Fixes:
Various fixes to certain pats of the script that could cause an issue.
Fixed vanilla bug that would cause Bastion towers to not upgrade.

Changes:
Added Omens of Destruction units to spawned forces.

Frissítés: márc. 25. @ 19:33
Murranji által

Frissítés: 2024. dec. 13. @ 21:20
Murranji által

Frissítés: 2024. dec. 12. @ 13:55
Murranji által

Updated references for patch 6.0

Frissítés: 2024. okt. 14. @ 6:32
Murranji által

Fixes:
Player spawned reinforcements should no longer potentially spawn from the legendary lords spawn pool.

Changes:
Invasion army spawns after turn 50 have increased variety of general types.

Frissítés: 2024. szept. 20. @ 18:16
Murranji által

Balancing:
Updated bleeding ability to more reliably tick down enemy hp when applied.

Frissítés: 2024. szept. 20. @ 5:49
Murranji által

Balancing:
Veteran iron hail gunners hawkish finesse replaced with permanent bleeding contact effect.

Frissítés: 2024. szept. 20. @ 4:54
Murranji által

Fixes:
Fixed celestial regeneration ability
Updated missing veteran docked ability for longma riders

Frissítés: 2024. szept. 18. @ 9:15
Murranji által

Balancing:
Slightly lowered number of units in pre-turn 25 armies.
Lowered dark elf random attack strength by 1 level.

Fixes:
Better handling of script errors for Miao Ying unusual locations feature on Realm of Chaos map.

Frissítés: 2024. szept. 16. @ 2:13
Murranji által

Updated:
Armies post turn 50 can now be led by a variety of generals - mortals, greater daemons, daemon princes, spell casters with other lore etc.

Low tier greenskin armies now have a chance to spawn with sword and shield goblins and spear orc boyz.