Total War: WARHAMMER III

Total War: WARHAMMER III

Murranji's Great Bastion Expansion Mod
Zobrazuje se 1–10 z 18 položek
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Aktualizace: 28. kvě. v 22.28
provedl Murranji

Fixes:
Various fixes to certain pats of the script that could cause an issue.
Fixed vanilla bug that would cause Bastion towers to not upgrade.

Changes:
Added Omens of Destruction units to spawned forces.

Aktualizace: 25. bře. v 19.33
provedl Murranji

Aktualizace: 13. pro. 2024 v 21.20
provedl Murranji

Aktualizace: 12. pro. 2024 v 13.55
provedl Murranji

Updated references for patch 6.0

Aktualizace: 14. říj. 2024 v 6.32
provedl Murranji

Fixes:
Player spawned reinforcements should no longer potentially spawn from the legendary lords spawn pool.

Changes:
Invasion army spawns after turn 50 have increased variety of general types.

Aktualizace: 20. zář. 2024 v 18.16
provedl Murranji

Balancing:
Updated bleeding ability to more reliably tick down enemy hp when applied.

Aktualizace: 20. zář. 2024 v 5.49
provedl Murranji

Balancing:
Veteran iron hail gunners hawkish finesse replaced with permanent bleeding contact effect.

Aktualizace: 20. zář. 2024 v 4.54
provedl Murranji

Fixes:
Fixed celestial regeneration ability
Updated missing veteran docked ability for longma riders

Aktualizace: 18. zář. 2024 v 9.15
provedl Murranji

Balancing:
Slightly lowered number of units in pre-turn 25 armies.
Lowered dark elf random attack strength by 1 level.

Fixes:
Better handling of script errors for Miao Ying unusual locations feature on Realm of Chaos map.

Aktualizace: 16. zář. 2024 v 2.13
provedl Murranji

Updated:
Armies post turn 50 can now be led by a variety of generals - mortals, greater daemons, daemon princes, spell casters with other lore etc.

Low tier greenskin armies now have a chance to spawn with sword and shield goblins and spear orc boyz.