MADNESS: Project Nexus

MADNESS: Project Nexus

Chaos & Order
Mostrando 1-10 de 48 aportaciones
< 1  2  3  4  5 >
Actualización: 23 JUL a las 11:53
por May

Fixed a minor dot problem that made your game fps drop like hell.

Actualización: 23 JUL a las 11:03
por May

Fixed the unexpected error that caused Standby's melee attack not work at all

Actualización: 23 JUL a las 10:53
por May

Fixed the hormone syringe from spwaning from anywhere, added a couple of fun weapons including the Grenade implants set.

Actualización: 4 JUL a las 15:12
por May

New Origin: Alpha Standby

"Alpha Standby"
is an extremely mobile ranged origin, packed with top-gear and movesets.

As the 20th and (probably) final origin of C&O, Standby provides a slightly unpredictable, but overall flashy fight style.
You can mix up those snap-dodge blinks with air lunges(full dodge) to confuse enemies, all the while pouring down top-notch firepower with the unique weaponry that comes with her.

Actualización: 14 JUN a las 4:02
por May

Fixed the horn issue

Actualización: 8 JUN a las 5:32
por May

Quickfix: Trying to remove some weird physic errors due to dot effects.

Actualización: 8 JUN a las 5:14
por May

Changes, Tweaks

Conqueror
- Fixed the trident having a slow throw attack
- Added another toy, an unique shock sword in Fence's shop
- Tried fixing a color scheme on her beret
Carnivore
- Upgraded claws(now pierces harder shells!)
- Tweaked Chainsaw's block, for an unique cancel.

Actualización: 26 ABR a las 8:13
por May

Fixed some minor bugs & Changed Fortress' look(thanks to Pykar)

Actualización: 21 FEB a las 9:39
por May

Fixed Coffin's issue of bombing himself instead of G03LMs.

Actualización: 16 FEB a las 10:44
por May

Fixed an issue that one of the hat doesn't appear from the shop.