MADNESS: Project Nexus

MADNESS: Project Nexus

Chaos & Order
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Aggiornamento: 23 lug, 11:53
da May

Fixed a minor dot problem that made your game fps drop like hell.

Aggiornamento: 23 lug, 11:03
da May

Fixed the unexpected error that caused Standby's melee attack not work at all

Aggiornamento: 23 lug, 10:53
da May

Fixed the hormone syringe from spwaning from anywhere, added a couple of fun weapons including the Grenade implants set.

Aggiornamento: 4 lug, 15:12
da May

New Origin: Alpha Standby

"Alpha Standby"
is an extremely mobile ranged origin, packed with top-gear and movesets.

As the 20th and (probably) final origin of C&O, Standby provides a slightly unpredictable, but overall flashy fight style.
You can mix up those snap-dodge blinks with air lunges(full dodge) to confuse enemies, all the while pouring down top-notch firepower with the unique weaponry that comes with her.

Aggiornamento: 14 giu, 4:02
da May

Fixed the horn issue

Aggiornamento: 8 giu, 5:32
da May

Quickfix: Trying to remove some weird physic errors due to dot effects.

Aggiornamento: 8 giu, 5:14
da May

Changes, Tweaks

Conqueror
- Fixed the trident having a slow throw attack
- Added another toy, an unique shock sword in Fence's shop
- Tried fixing a color scheme on her beret
Carnivore
- Upgraded claws(now pierces harder shells!)
- Tweaked Chainsaw's block, for an unique cancel.

Aggiornamento: 26 apr, 8:13
da May

Fixed some minor bugs & Changed Fortress' look(thanks to Pykar)

Aggiornamento: 21 feb, 9:39
da May

Fixed Coffin's issue of bombing himself instead of G03LMs.

Aggiornamento: 16 feb, 10:44
da May

Fixed an issue that one of the hat doesn't appear from the shop.