MADNESS: Project Nexus

MADNESS: Project Nexus

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Chaos & Order
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106.115 MB
2024 年 7 月 13 日 上午 10:29
7 月 23 日 上午 11:53
48 项改动说明 ( 查看 )

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Chaos & Order

描述
Chaos & Order is an immense origin expansion mod that would spice up your M:PN Arena Mode experience.

- 20 additional origins
- Unique weapons, including katanas, guns, throwables and more

Guide for C&O (Highly Recommended)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2833571372

No-Anime Addon
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3297799477

Bug Report
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3288491230/6982351509010818345/

Mission Recommendations
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3378537507

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Frequent problems and solutions

1. If the mod doesn't work, try enabling it in the game and restart the game.
2. As Virus or Butcher, "Pit stop" & "Hard Sell" will turn your zeds hostile towards you in certain situations. Watch out for them.
3. As Virus, you'll need to kill your zeds in Story-related missions to unlock blocked areas. Your second-charge up exists for this reason.

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Huge thanks to @infernalthing, @Diggy, @hushcultist for doing all sorts of editing, converting and fixing,
and @SyntaxError for providing unique sound effects for weapons and explosions.

Special thanks to @pykar who stayed WEEKS up with me testing, fixing numerous mistakes and problems,
Neox for converting each custom texture and combining, and @Bagmetti for providing unique custom animations.
Also, @Geo has shared us some of his meshes from the HD bundle mod for fitting hats. So many cheers for him as well!!

And final thanks to @AverageKittenLover for gathering everyone and giving emotional backup to get it through.
热门讨论 查看全部(4)
110
9 月 28 日 上午 9:54
置顶: BUG REPORT
pykar
9
9 月 9 日 上午 10:39
置顶: Q & A
May
2
2024 年 9 月 15 日 上午 6:57
Mini guide to playing Great conqueror [ The most unique one ]
SeviIsDed
287 条留言
把他爆了 9 月 28 日 上午 6:04 
Good, I now understand your enthusiasm for this game. And I sincerely apologize for my irrational behavior caused by anger. It was indeed that I didn't initially consider the specific application scenarios of these explanatory texts. However, the design of this character is extremely prone to bugs. As I don't often use Unity to create content, I'm not in a position to offer any substantive suggestions. I can only wish that you can find a better solution without losing the fun.
May  [作者] 9 月 27 日 下午 9:55 
In other words,
PLEASE JUST READ THE GUIDE.
May  [作者] 9 月 27 日 下午 9:49 
@把他爆了
I mean, Virus was a user-request rather than an origin I wanted to put add in the first place.
It was definitely one of the most hideous origins to make it playable(due to its tendency to softlock many of the bus missions), and there are a lot of precautions added just to ease the pain for both sides.

There's the Hormone syringe(which indeed tells you that this is your go2weapon to use when you're stuck), and your 2nd charge-up attack, and the C&O guide also tells you to use them if needed(which I spent literal weeks on making it).

Also please don't ask me if I tested every origin. I probably spent around 600+ hours for making and testing each one of them. It's quite painful to see people doubting that.
把他爆了 9 月 27 日 下午 7:04 
So, that self-harming grenade launcher must be used for this purpose, right? It is suggested that you add some explanatory text later to clarify the application scenarios of this grenade launcher.
把他爆了 9 月 27 日 下午 6:06 
But when I played as the Butcher, I killed enemies with infection skills in the plot and passed smoothly. So in terms of code, it should be possible for the Virus class to ignore the presence of zombies, right?
把他爆了 9 月 27 日 下午 6:01 
Playing the story mode with Virus is so torturous! Now I'm stuck on the stairs in the second story level. Using the second - level charge to knock all the zombies under the stairs has made it impossible for me to pass this section. Have you guys really fully tested if each class can clear the game smoothly? 😫
May  [作者] 9 月 27 日 上午 9:56 
@Wizardsnake4567

If you can tell what specific moveset you're having trouble with, everything would be easier.
Most of the movesets are unlocked only if you unlock many of the skill tree of the origin.
pykar  [作者] 9 月 27 日 上午 9:55 
i mean that’s a completely fair way to play!

hell i do the same

low skill floors and high skill ceiling
Wizardsnake4567 9 月 27 日 上午 9:27 
really about the only major complaint I have about this mod (and even then this is more than likely just a skill issue) is just how complicated the moves they have are some of them I find confusing but eventually get but others I try and try and try and utterly fail to do anything useful perhaps for me it just comes down to poor motor controls and a lack of reaction time regardless of the reason it often times just leads to me playing through these origins as if they're just vanilla origins with no special abilities powers or combos
pykar  [作者] 8 月 29 日 下午 2:40 
that’s because of how the origin system changed

well for the preset gear anyway

we now have to specify it in the origin card, rather than the character card
this means that any drip on the character don’t transfer to the origin

the skills…i have no idea

that might be an issue on NEMs end or maybe a rework to hirelings happened accidentally