MADNESS: Project Nexus

MADNESS: Project Nexus

Chaos & Order
Ergebnisse 1–10 von 48
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Update: 23. Jul. um 11:53
von May

Fixed a minor dot problem that made your game fps drop like hell.

Update: 23. Jul. um 11:03
von May

Fixed the unexpected error that caused Standby's melee attack not work at all

Update: 23. Jul. um 10:53
von May

Fixed the hormone syringe from spwaning from anywhere, added a couple of fun weapons including the Grenade implants set.

Update: 4. Jul. um 15:12
von May

New Origin: Alpha Standby

"Alpha Standby"
is an extremely mobile ranged origin, packed with top-gear and movesets.

As the 20th and (probably) final origin of C&O, Standby provides a slightly unpredictable, but overall flashy fight style.
You can mix up those snap-dodge blinks with air lunges(full dodge) to confuse enemies, all the while pouring down top-notch firepower with the unique weaponry that comes with her.

Update: 14. Jun. um 4:02
von May

Fixed the horn issue

Update: 8. Jun. um 5:32
von May

Quickfix: Trying to remove some weird physic errors due to dot effects.

Update: 8. Jun. um 5:14
von May

Changes, Tweaks

Conqueror
- Fixed the trident having a slow throw attack
- Added another toy, an unique shock sword in Fence's shop
- Tried fixing a color scheme on her beret
Carnivore
- Upgraded claws(now pierces harder shells!)
- Tweaked Chainsaw's block, for an unique cancel.

Update: 26. Apr. um 8:13
von May

Fixed some minor bugs & Changed Fortress' look(thanks to Pykar)

Update: 21. Feb. um 9:39
von May

Fixed Coffin's issue of bombing himself instead of G03LMs.

Update: 16. Feb. um 10:44
von May

Fixed an issue that one of the hat doesn't appear from the shop.