Total War: WARHAMMER III
Force AI Agent Embedding
Показані результати 1–6 із 6
Оновлено: 14 листоп. о 18:56
автор: Zach

Оновлено: 15 груд. 2024 о 11:50
автор: Zach

Оновлено: 6 лип. 2024 о 15:37
автор: Zach

Code was, for lack of a better word, optimized by Groove Wizard (Thank you!). It now runs at Ai faction turns instead of all at once on world turn start so there will no longer be a "pause" on world start from this script. More efficient code and yadda

Оновлено: 3 лип. 2024 о 11:39
автор: Zach

Update - Improved script logic, and performance by a wee bit. Will now also loop through faction armies as to promote embedding of more agents.

Оновлено: 2 лип. 2024 о 12:29
автор: Zach

Improved script logic, agents should no longer be embedding into settlement garrisons

Оновлено: 1 лип. 2024 о 6:24
автор: Zach