Total War: WARHAMMER III
Force AI Agent Embedding
Показване на 1 — 6 от 6 постъпления
Обновление: 14 ноем. в 18:56
от Zach

Обновление: 15 дек. 2024 в 11:50
от Zach

Обновление: 6 юли 2024 в 15:37
от Zach

Code was, for lack of a better word, optimized by Groove Wizard (Thank you!). It now runs at Ai faction turns instead of all at once on world turn start so there will no longer be a "pause" on world start from this script. More efficient code and yadda

Обновление: 3 юли 2024 в 11:39
от Zach

Update - Improved script logic, and performance by a wee bit. Will now also loop through faction armies as to promote embedding of more agents.

Обновление: 2 юли 2024 в 12:29
от Zach

Improved script logic, agents should no longer be embedding into settlement garrisons

Обновление: 1 юли 2024 в 6:24
от Zach