Total War: WARHAMMER III

Total War: WARHAMMER III

GIS' Orc Guns, Pirate, Warmachine Expansion
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Uppdatering: 16 dec, 2024 @ 14:36

Uppdatering: 22 okt, 2024 @ 0:19

MORE AND BETTER VARIANTS OF UNITS: they now look like some actual pirates instead of caped boyz.
NEW LORD: orc captain is here, as I promised.
fixed bugs.
I KINDA BURNT OUT SO I WILL STOP UPDATING THE MOD FOR QUITE A LONG TIME

Uppdatering: 18 sep, 2024 @ 20:34

Uppdatering: 18 sep, 2024 @ 18:13

fixed the issue that pirate orc big uns has 500 anti large range attck
adjust kommandoz, make it more melee focused

Uppdatering: 20 aug, 2024 @ 17:58

fixed another bug

Uppdatering: 20 aug, 2024 @ 17:56

fixed a bug

Uppdatering: 20 aug, 2024 @ 17:44

undated to 5.2

removes recruitment limit of both dead'ard gits.

Uppdatering: 6 aug, 2024 @ 19:25

bugs fixed
some units' stats are balanced

Uppdatering: 2 aug, 2024 @ 12:56

Uppdatering: 7 jul, 2024 @ 13:14

·Changed Orklid's model, replace its jaw with a wooden jaw. (I don't really want to do so but I have to)