Total War: WARHAMMER III

Total War: WARHAMMER III

GIS' Orc Guns, Pirate, Warmachine Expansion
Ergebnisse 11–20 von 23
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Update: 16. Dez. 2024 um 14:36

Update: 22. Okt. 2024 um 0:19

MORE AND BETTER VARIANTS OF UNITS: they now look like some actual pirates instead of caped boyz.
NEW LORD: orc captain is here, as I promised.
fixed bugs.
I KINDA BURNT OUT SO I WILL STOP UPDATING THE MOD FOR QUITE A LONG TIME

Update: 18. Sep. 2024 um 20:34

Update: 18. Sep. 2024 um 18:13

fixed the issue that pirate orc big uns has 500 anti large range attck
adjust kommandoz, make it more melee focused

Update: 20. Aug. 2024 um 17:58

fixed another bug

Update: 20. Aug. 2024 um 17:56

fixed a bug

Update: 20. Aug. 2024 um 17:44

undated to 5.2

removes recruitment limit of both dead'ard gits.

Update: 6. Aug. 2024 um 19:25

bugs fixed
some units' stats are balanced

Update: 2. Aug. 2024 um 12:56

Update: 7. Jul. 2024 um 13:14

·Changed Orklid's model, replace its jaw with a wooden jaw. (I don't really want to do so but I have to)