Total War: WARHAMMER III

Total War: WARHAMMER III

GIS' Orc Guns, Pirate, Warmachine Expansion
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Aggiornamento: 16 dic 2024, 14:36

Aggiornamento: 22 ott 2024, 0:19

MORE AND BETTER VARIANTS OF UNITS: they now look like some actual pirates instead of caped boyz.
NEW LORD: orc captain is here, as I promised.
fixed bugs.
I KINDA BURNT OUT SO I WILL STOP UPDATING THE MOD FOR QUITE A LONG TIME

Aggiornamento: 18 set 2024, 20:34

Aggiornamento: 18 set 2024, 18:13

fixed the issue that pirate orc big uns has 500 anti large range attck
adjust kommandoz, make it more melee focused

Aggiornamento: 20 ago 2024, 17:58

fixed another bug

Aggiornamento: 20 ago 2024, 17:56

fixed a bug

Aggiornamento: 20 ago 2024, 17:44

undated to 5.2

removes recruitment limit of both dead'ard gits.

Aggiornamento: 6 ago 2024, 19:25

bugs fixed
some units' stats are balanced

Aggiornamento: 2 ago 2024, 12:56

Aggiornamento: 7 lug 2024, 13:14

·Changed Orklid's model, replace its jaw with a wooden jaw. (I don't really want to do so but I have to)