Total War: WARHAMMER III
GIS' Orc Guns, Pirate, Warmachine Expansion
Показване на 11 — 20 от 23 постъпления
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Обновление: 16 дек. 2024 в 14:36

Обновление: 22 окт. 2024 в 0:19

MORE AND BETTER VARIANTS OF UNITS: they now look like some actual pirates instead of caped boyz.
NEW LORD: orc captain is here, as I promised.
fixed bugs.
I KINDA BURNT OUT SO I WILL STOP UPDATING THE MOD FOR QUITE A LONG TIME

Обновление: 18 септ. 2024 в 20:34

Обновление: 18 септ. 2024 в 18:13

fixed the issue that pirate orc big uns has 500 anti large range attck
adjust kommandoz, make it more melee focused

Обновление: 20 авг. 2024 в 17:58

fixed another bug

Обновление: 20 авг. 2024 в 17:56

fixed a bug

Обновление: 20 авг. 2024 в 17:44

undated to 5.2

removes recruitment limit of both dead'ard gits.

Обновление: 6 авг. 2024 в 19:25

bugs fixed
some units' stats are balanced

Обновление: 2 авг. 2024 в 12:56

Обновление: 7 юли 2024 в 13:14

·Changed Orklid's model, replace its jaw with a wooden jaw. (I don't really want to do so but I have to)