Total War: WARHAMMER III

Total War: WARHAMMER III

GIS' Orc Guns, Pirate, Warmachine Expansion
Showing 11-20 of 23 entries
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Update: 16 Dec, 2024 @ 2:36pm

Update: 22 Oct, 2024 @ 12:19am

MORE AND BETTER VARIANTS OF UNITS: they now look like some actual pirates instead of caped boyz.
NEW LORD: orc captain is here, as I promised.
fixed bugs.
I KINDA BURNT OUT SO I WILL STOP UPDATING THE MOD FOR QUITE A LONG TIME

Update: 18 Sep, 2024 @ 8:34pm

Update: 18 Sep, 2024 @ 6:13pm

fixed the issue that pirate orc big uns has 500 anti large range attck
adjust kommandoz, make it more melee focused

Update: 20 Aug, 2024 @ 5:58pm

fixed another bug

Update: 20 Aug, 2024 @ 5:56pm

fixed a bug

Update: 20 Aug, 2024 @ 5:44pm

undated to 5.2

removes recruitment limit of both dead'ard gits.

Update: 6 Aug, 2024 @ 7:25pm

bugs fixed
some units' stats are balanced

Update: 2 Aug, 2024 @ 12:56pm

Update: 7 Jul, 2024 @ 1:14pm

·Changed Orklid's model, replace its jaw with a wooden jaw. (I don't really want to do so but I have to)