Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
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Update: 3 jan om 16:07

easier to right click a bandit
icon colors change (defenders are now red houses)
bandit defenders look more like bandits
removed initial blood and holes in bandit clothes
minor anim fixes
changes in engine for week one



Update: 25 dec 2024 om 15:57

  • bandits will not attack a zombie corpse dragged by the player
  • bandits will switch full auto burst on short/mid range
  • some b41 items replaced with correct b42 items

Update: 21 dec 2024 om 7:12

b42 bandit outfits and weapons
ported blood and muzzle flashes effects that was missing after b41->b42 transition
bandit vs zombie combat improved

Update: 19 dec 2024 om 15:08

b42 port

Update: 12 dec 2024 om 14:28

  • fixed false positives on player attacking friendlies

Update: 3 dec 2024 om 14:57

  • fixed brita dependency to arsenal
  • other very minor fixes in order to reduce errors
  • BWO preps

Update: 28 nov 2024 om 14:58

  • fallen hat fix
  • Week One preps

Update: 22 nov 2024 om 9:05

Update: 21 nov 2024 om 13:40

  • performance updates

Update: 19 nov 2024 om 11:40

(yet another) performance optimization
limited trash on bandit houses
limited loot on bandit houses
bandits can't open permalocked doors
dynamic traits fix
true crawl fix (but will turn off stealth)
thieves voice lines