Garry's Mod

Garry's Mod

Black Ops Claymore (Sandbox) (2025 Update)
Näytetään 1–10 / 29
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Päivitys: 5.3. klo 16.59

- Fixed claymore not creating certain ConVars which led to errors

Päivitys: 15.2. klo 13.47

- Refactored some code and added compatibility with "lastinv"

Päivitys: 9.1. klo 21.38

- Fixed beam on 64bit clients
- Added 3d effect back to beam
Thanks to 22050hz for helping me test

Päivitys: 9.1. klo 12.24

- Undid double beam because it was causing 4 separate beams instead of 2 thicker ones

Päivitys: 9.1. klo 0.17

- Added perpendicular beams to create volume from the side (+ shape)

Päivitys: 6.1. klo 10.34

- Recolored the beam

Päivitys: 6.1. klo 3.03

- Added cvars:
Claymore_OwnerTrigger (default 0)
Claymore_BeamStyle (default 1)

Päivitys: 6.1. klo 2.08

- Refactored bo1 claymore swep and ent into bases for the bo2 counterparts
- Fixed the beams so they don't look 2014

Päivitys: 6.5.2023 klo 12.56

- Added variable to prevent rapid explosions

Päivitys: 5.5.2023 klo 20.28

- Reduced think time on the trace for faster explode response (especially on servers with lag)