Arma 3
Stranded - Open World Zombie Survival Mission
Menampilkan21-30 dari 46 kiriman
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Pembaruan: 28 Agu 2024 @ 10:58am
berdasarkan II OMEGA101 II

Pembaruan: 28 Agu 2024 @ 12:17am
berdasarkan II OMEGA101 II

- Fixed sound bug with repsawn. Not had an issue with the sound before. Very strange

Pembaruan: 26 Agu 2024 @ 11:31am
berdasarkan II OMEGA101 II

- Fixed some stupid mistakes I made with the new respawn script.

Pembaruan: 26 Agu 2024 @ 10:47am
berdasarkan II OMEGA101 II

_______ Updates and Tweaks _______

- Reworked respawn system. Should now be more compatible with mods.

- Changed sell factor, rewards for killing bandits and Zeds and increased money loss on death. Will now be a bit harder to accumulate money.

Pembaruan: 6 Mei 2024 @ 1:13am
berdasarkan II OMEGA101 II

Pembaruan: 5 Mei 2024 @ 9:40am
berdasarkan II OMEGA101 II

_______ FIxes/Optimisations _______

- Fixed a small script oversight

Pembaruan: 5 Mei 2024 @ 9:08am
berdasarkan II OMEGA101 II

_______ FIxes/Optimisations _______

- Fixed a couple small script oversights

Pembaruan: 1 Mei 2024 @ 1:38pm
berdasarkan II OMEGA101 II

_______ Tweaks _______

- Changed punishment respawn locations to tier 1 area for progression mode.

Pembaruan: 1 Mei 2024 @ 1:23pm
berdasarkan II OMEGA101 II

_______ FIxes _______

- Fixed an oversight with the gate guard spawn. Now they only respawn when player is a certain distance away.

- A rating check in the respawn script didn't work as intended. Now, if you kill Blufor you won't be able to respawn in the safe Zone until rating is cleared by either dying or going to repent man.

Pembaruan: 23 Apr 2024 @ 1:08pm
berdasarkan II OMEGA101 II

_______ FIxes _______

- Fixed Bar Mechanic Tow script not working | Overlooked a missing bracket. Doh!