Arma 3
Stranded - Open World Zombie Survival Mission
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Update: 28 aug 2024 om 10:58

Update: 28 aug 2024 om 0:17

- Fixed sound bug with repsawn. Not had an issue with the sound before. Very strange

Update: 26 aug 2024 om 11:31

- Fixed some stupid mistakes I made with the new respawn script.

Update: 26 aug 2024 om 10:47

_______ Updates and Tweaks _______

- Reworked respawn system. Should now be more compatible with mods.

- Changed sell factor, rewards for killing bandits and Zeds and increased money loss on death. Will now be a bit harder to accumulate money.

Update: 6 mei 2024 om 1:13

Update: 5 mei 2024 om 9:40

_______ FIxes/Optimisations _______

- Fixed a small script oversight

Update: 5 mei 2024 om 9:08

_______ FIxes/Optimisations _______

- Fixed a couple small script oversights

Update: 1 mei 2024 om 13:38

_______ Tweaks _______

- Changed punishment respawn locations to tier 1 area for progression mode.

Update: 1 mei 2024 om 13:23

_______ FIxes _______

- Fixed an oversight with the gate guard spawn. Now they only respawn when player is a certain distance away.

- A rating check in the respawn script didn't work as intended. Now, if you kill Blufor you won't be able to respawn in the safe Zone until rating is cleared by either dying or going to repent man.

Update: 23 apr 2024 om 13:08

_______ FIxes _______

- Fixed Bar Mechanic Tow script not working | Overlooked a missing bracket. Doh!