Project Zomboid

Project Zomboid

Susceptible [Overhaul]
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Uppdatering: 14 okt, 2024 @ 9:33



Update 1.3.0

New compatibility:
  • Bandits: humans from Bandits (technically zombies) should now be ignored in the calculation of infection from the airborne virus

Uppdatering: 13 okt, 2024 @ 8:29



Update 1.2.28

New compatibility:

Uppdatering: 12 okt, 2024 @ 9:26



Update 1.2.27

New compatibility:

Uppdatering: 6 sep, 2024 @ 13:31



Update 1.2.26

New compatibility:

Uppdatering: 3 sep, 2024 @ 7:51



Update 1.2.25

New compatibility:

Uppdatering: 27 aug, 2024 @ 12:39



Update 1.2.24

New compatibility:

Uppdatering: 20 aug, 2024 @ 14:32



Update 1.2.23

New compatibility:

Uppdatering: 19 aug, 2024 @ 15:50



Update 1.2.22

New compatibility:

Uppdatering: 7 aug, 2024 @ 15:09



Update 1.2.21

Fixed compatibility:
  • New Horizon Uniforms. They tried to make their own compatibility but just typed some random shit in a lua file and ended up making it incompatible, didn't even test it and I end up having to fix their shit with a unique patch.

    Already spawned masks will have a massive durability for their filters. Newly spawned masks won't have this issue

Uppdatering: 7 aug, 2024 @ 12:23



Update 1.2.20

Changed:
  • Every custom sandbox options (hard breating, natural drain) are now set to false by default