Project Zomboid

Project Zomboid

Susceptible [Overhaul]
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Uppdatering: 13 apr, 2024 @ 19:38


Now this is fancy

Update 1.2.0

Added:
  • Nuclear Biochemical Mask to loot distribution (spawns along military and firefighter loot)
  • Character gets exhausted more easily when wearing a protection (depends on type of protection and endurance level). Sandbox option available for this feature too
  • Secondary mod (optional) to activate custom hotkeys utilizing Eggon's Hotkeys & Hot Actions

Rework:
  • Renamed "Realistic mode" to "Natural drain"
  • New sandbox options to deactivate the removal of the protection to be able to eat
  • New sandbox options to deactivate the ability to equip or remove a mask while walking
  • Can't remove hazmat while working

New translation:
  • French by inkredibehl

[trello.com]

Uppdatering: 8 apr, 2024 @ 12:15


Told you I'm a donkey

Update 1.1.4

Added:
  • A feature of Susceptible is that when you have the Susceptible trait you can remove/put on your mask while walking. It is now a feature for everyone (trait or not).
  • Another feature when having the trait is that when eating, your character will remove its mask then put it back on. It is now also a feature for everyone (trait or not).

Fixed:
  • Debug stuff I forgot, upsie. Sorry if you thought Jesus was telling you the durability and damage to your mask every ten minutes, it was me.

[trello.com]

Uppdatering: 8 apr, 2024 @ 11:35


Now you'll actually suffer :)

Update 1.1.3

Fixed:
  • Fixed realistic mode not actually draining properly the protection (because I forgot the exponential like the donkey I am)

New compatibilities:

[trello.com]

Uppdatering: 6 apr, 2024 @ 16:20



Update 1.1.2

Added:
  • Increased realistic mode factor max to 0.88 from 0.55
  • Improved sandbox options tooltip with fancy stats for the realistic mode factor
  • Added a new function: isWearingClothMask


Fixed:
  • Corrected a small problem due to old world updating (again). It, in fact, didn't work flawlessly before

[trello.com]

Uppdatering: 6 apr, 2024 @ 7:00



Update 1.1.1

Fixed:
  • Corrected a small problem due to old world updating. Works flawlessly now

[trello.com]

Uppdatering: 5 apr, 2024 @ 18:37



Prepare yourselves to suffer my little pigs

Update 1.1.0

Added:
  • Realistic mode which dynamically drains on your protection's durability, can be modified or deactivated within the sandbox options. When you are exhausted, the protection is exponentially used faster so make sure to remove your filter or oxygen tank after sprinting to not completely consume it !
  • New damage system for modders to use. It is now way easier to organise stuff and make sure the damage is right
  • Better system to add new compatible mods without completely rewriting everything

Remarks on Realistic Mode:
This is actually already in Susceptible, with the consumption of the protection doubled when fully exhausted. However, the way Susceptible did it (it's formula to be exact) meant that a filter would be naturally fully depleted after 100 DAYS !!! (wtf this is so long ????)
I improved this by making the exhaustion factor more significant and by increasing a lot more how long it takes to fully deplete a filter. By default, a filter is depleted after 9 days and when fully exhausted it takes only 11 hours ! A factor can be changed to reduce or increase the time it takes to fully deplete a filter.


New compatibilities:

PLEASE MAKE SURE YOU REDOWNLOAD THE MOD TO HAVE THE COMPATIBILITIES WORK PROPERLY. IT WON'T BE NEEDED IN FUTURE UPDATES BUT THIS ONE CHANGED HOW THINGS ARE HANDLED AND THUS IT REQUIRES A REDOWNLOAD TO REMOVE SOME FILES

[trello.com]

Uppdatering: 28 mar, 2024 @ 18:37

Update 1.0.1

Fixed:
  • Useless feature I forgot to remove

Uppdatering: 28 mar, 2024 @ 18:18

Update 1.0.0

Main release