Project Zomboid

Project Zomboid

Susceptible [Overhaul]
Viser 1–10 av 38 bidrag
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Oppdatering: 14. okt. 2024 @ 9.33



Update 1.3.0

New compatibility:
  • Bandits: humans from Bandits (technically zombies) should now be ignored in the calculation of infection from the airborne virus

Oppdatering: 13. okt. 2024 @ 8.29



Update 1.2.28

New compatibility:

Oppdatering: 12. okt. 2024 @ 9.26



Update 1.2.27

New compatibility:

Oppdatering: 6. sep. 2024 @ 13.31



Update 1.2.26

New compatibility:

Oppdatering: 3. sep. 2024 @ 7.51



Update 1.2.25

New compatibility:

Oppdatering: 27. aug. 2024 @ 12.39



Update 1.2.24

New compatibility:

Oppdatering: 20. aug. 2024 @ 14.32



Update 1.2.23

New compatibility:

Oppdatering: 19. aug. 2024 @ 15.50



Update 1.2.22

New compatibility:

Oppdatering: 7. aug. 2024 @ 15.09



Update 1.2.21

Fixed compatibility:
  • New Horizon Uniforms. They tried to make their own compatibility but just typed some random shit in a lua file and ended up making it incompatible, didn't even test it and I end up having to fix their shit with a unique patch.

    Already spawned masks will have a massive durability for their filters. Newly spawned masks won't have this issue

Oppdatering: 7. aug. 2024 @ 12.23



Update 1.2.20

Changed:
  • Every custom sandbox options (hard breating, natural drain) are now set to false by default