Shotgun King: The Final Checkmate

Shotgun King: The Final Checkmate

Glacies' Collection
กำลังแสดง 1-10 จาก 49 รายการ
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อัปเดต: 31 ส.ค. @ 9: 53am

imported new stuff
fixed a bug related to selectCard/selectPiece

อัปเดต: 11 ส.ค. @ 2: 59pm

Fixed some typo and bugs
Added a few examples

New condition:
_ifEqual_

อัปเดต: 9 ส.ค. @ 3: 03pm

Added more explanation on certain concepts
Added many built-in arguments

New trigger:
delayed_
rclick_

New command:
_ammobox
_burn

New condition & control:
_ifGreater_ / _ifLower_
_setValue_

อัปเดต: 29 มิ.ย. @ 3: 09pm

fixed a minor bug
added sfx for _replace

อัปเดต: 21 มิ.ย. @ 6: 11pm

อัปเดต: 18 พ.ค. @ 6: 17am

forgot to turn off some debugging codes

อัปเดต: 17 พ.ค. @ 12: 38pm

b_gamble now stacks damage instead of replacing

fixed a crash when certain cards appear

อัปเดต: 13 มี.ค. @ 12: 05pm

Fixed grenades crashing the game when there has been another grenade thrown into the moat

อัปเดต: 6 มี.ค. @ 3: 08pm

Added description of argument `args` to the manual

greneff_ is now applied before the damage (grenxpl_ is still applied after the damage is done)

Bugs fixed:
greneff_ didn't share the argument space
bundle commands didn't share the argument space correectly under some situations

New effects:
grenade_sticky
grenade_throwpower

อัปเดต: 3 มี.ค. @ 10: 26am

All commands automatically get an argument "args" that refers to the argument space i.e. the table of arguments that have been passed
e.g. _if_args_p_ means if there is an argument p in the argument space

Fixed the bug of some commands using wrong arguments