Shotgun King: The Final Checkmate

Shotgun King: The Final Checkmate

Glacies' Collection
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更新: 8月31日 @ 9時53分

imported new stuff
fixed a bug related to selectCard/selectPiece

更新: 8月11日 @ 14時59分

Fixed some typo and bugs
Added a few examples

New condition:
_ifEqual_

更新: 8月9日 @ 15時03分

Added more explanation on certain concepts
Added many built-in arguments

New trigger:
delayed_
rclick_

New command:
_ammobox
_burn

New condition & control:
_ifGreater_ / _ifLower_
_setValue_

更新: 6月29日 @ 15時09分

fixed a minor bug
added sfx for _replace

更新: 6月21日 @ 18時11分

更新: 5月18日 @ 6時17分

forgot to turn off some debugging codes

更新: 5月17日 @ 12時38分

b_gamble now stacks damage instead of replacing

fixed a crash when certain cards appear

更新: 3月13日 @ 12時05分

Fixed grenades crashing the game when there has been another grenade thrown into the moat

更新: 3月6日 @ 15時08分

Added description of argument `args` to the manual

greneff_ is now applied before the damage (grenxpl_ is still applied after the damage is done)

Bugs fixed:
greneff_ didn't share the argument space
bundle commands didn't share the argument space correectly under some situations

New effects:
grenade_sticky
grenade_throwpower

更新: 3月3日 @ 10時26分

All commands automatically get an argument "args" that refers to the argument space i.e. the table of arguments that have been passed
e.g. _if_args_p_ means if there is an argument p in the argument space

Fixed the bug of some commands using wrong arguments