Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
11-20 van 149 items weergegeven
< 1  2  3  4 ... 15 >
Update: 8 jun 2024 om 5:37
door Ganossa

Update: 8 jun 2024 om 3:37
door Ganossa

Released Agony ver:0.6.6

Battle
- adjusted javelin and sling projectiles
- added morale damage to slings
- reduced chariot ammo (be in line with infantry ammo)
- reduced strength presumed differences between unit tiers

Outposts
- replaced general unit with (low entity count) militia unit

Population
- reduced population cap
- reduced productivity breakpoint from 50% to 75%
(should make outpost usage less obvious as you will now run lower on military units if focusing on economic outposts)

Update: 6 jun 2024 om 23:20
door Ganossa

Update: 6 jun 2024 om 8:06
door Ganossa

Update: 6 jun 2024 om 7:13
door Ganossa

Update: 6 jun 2024 om 5:58
door Ganossa

Released Agony ver:0.6.5

- reduced outpost garrison from 1+4 to 1+3
- garrisons with only the general will have reduced attack and defence
- improvements to AI regarding population caps and army creations
- gold costs added to technologies
- gold costs added to religious buildings

Update: 5 jun 2024 om 6:09
door Ganossa

Update: 4 jun 2024 om 18:40
door Ganossa

Minor Changes Agony ver:0.6.4a

- fixed population cap calculations
- adjusted productivity bonuses

Update: 4 jun 2024 om 8:34
door Ganossa

Update: 4 jun 2024 om 8:15
door Ganossa

Hotfix Agony ver:0.6.4 (no version change)