Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
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Uppdatering: 8 jun, 2024 @ 5:37

Uppdatering: 8 jun, 2024 @ 3:37

Released Agony ver:0.6.6

Battle
- adjusted javelin and sling projectiles
- added morale damage to slings
- reduced chariot ammo (be in line with infantry ammo)
- reduced strength presumed differences between unit tiers

Outposts
- replaced general unit with (low entity count) militia unit

Population
- reduced population cap
- reduced productivity breakpoint from 50% to 75%
(should make outpost usage less obvious as you will now run lower on military units if focusing on economic outposts)

Uppdatering: 6 jun, 2024 @ 23:20

Uppdatering: 6 jun, 2024 @ 8:06

Uppdatering: 6 jun, 2024 @ 7:13

Uppdatering: 6 jun, 2024 @ 5:58

Released Agony ver:0.6.5

- reduced outpost garrison from 1+4 to 1+3
- garrisons with only the general will have reduced attack and defence
- improvements to AI regarding population caps and army creations
- gold costs added to technologies
- gold costs added to religious buildings

Uppdatering: 5 jun, 2024 @ 6:09

Uppdatering: 4 jun, 2024 @ 18:40

Minor Changes Agony ver:0.6.4a

- fixed population cap calculations
- adjusted productivity bonuses

Uppdatering: 4 jun, 2024 @ 8:34

Uppdatering: 4 jun, 2024 @ 8:15

Hotfix Agony ver:0.6.4 (no version change)