Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
Mostrando 11-20 de 149 aportaciones
< 1  2  3  4 ... 15 >
Actualización: 8 JUN 2024 a las 5:37 a. m.

Actualización: 8 JUN 2024 a las 3:37 a. m.

Released Agony ver:0.6.6

Battle
- adjusted javelin and sling projectiles
- added morale damage to slings
- reduced chariot ammo (be in line with infantry ammo)
- reduced strength presumed differences between unit tiers

Outposts
- replaced general unit with (low entity count) militia unit

Population
- reduced population cap
- reduced productivity breakpoint from 50% to 75%
(should make outpost usage less obvious as you will now run lower on military units if focusing on economic outposts)

Actualización: 6 JUN 2024 a las 11:20 p. m.

Actualización: 6 JUN 2024 a las 8:06 a. m.

Actualización: 6 JUN 2024 a las 7:13 a. m.

Actualización: 6 JUN 2024 a las 5:58 a. m.

Released Agony ver:0.6.5

- reduced outpost garrison from 1+4 to 1+3
- garrisons with only the general will have reduced attack and defence
- improvements to AI regarding population caps and army creations
- gold costs added to technologies
- gold costs added to religious buildings

Actualización: 5 JUN 2024 a las 6:09 a. m.

Actualización: 4 JUN 2024 a las 6:40 p. m.

Minor Changes Agony ver:0.6.4a

- fixed population cap calculations
- adjusted productivity bonuses

Actualización: 4 JUN 2024 a las 8:34 a. m.

Actualización: 4 JUN 2024 a las 8:15 a. m.

Hotfix Agony ver:0.6.4 (no version change)