Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (7.0)
131 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2  3 ... 14 >
Güncelleme: 5 Ara @ 4:00
Güncelleyen: Team SCM

Güncelleme: 5 Ara @ 3:50
Güncelleyen: Team SCM

Güncelleme: 5 Ara @ 2:18
Güncelleyen: Team SCM

- Removed two building effects as they were causing a crash

Güncelleme: 5 Ara @ 1:56
Güncelleyen: Team SCM

- Removed elector count reward unit UI unit set from character
- Updated anim slots to match 7.0
- Updated tables to match 7.0

Güncelleme: 14 Kas @ 0:48
Güncelleyen: Team SCM

2025/NOV/14 Rhox
- Changed Spire of the Corsair's starting location (Yes, I only changed patrol position and not the starting position)

Güncelleme: 21 Eki @ 22:55
Güncelleyen: Team SCM

2025/OCT/22 Rhox
- Changed patrol coordinates for the whale and sunken land corsairs

Güncelleme: 17 Eki @ 20:54
Güncelleyen: Team SCM

2025/OCT/18 Rhox
- Regenerated unique ability numeric ID for the hkrul_manann since it was overlapping with others

Güncelleme: 3 Eki @ 23:26
Güncelleyen: Team SCM

2025/OCT/04 Rhox
- Changed method of locking Empire RoR into event-restricted locking, rather than removing them from the pool since the latter stopped working at a certain point. (You'll need a new campaign start if you want the locking)

Güncelleme: 24 Eyl @ 10:17
Güncelleyen: Team SCM

2025/SEP/25 Rhox
- Changed below things for the IEE to meet the new changes
-- IEE trade route
-- Dauphine starting position and starting enemy
-- Mission localization

Güncelleme: 2 Eyl @ 3:15
Güncelleyen: Team SCM

2025/SEP/02 Rhox
- Deleted some of the vanilla overriding art things (Might have effect on the mod, report if there is)
- Adjusted the script and DB to the IEE change