Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (7.0)
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Actualización: 5 DIC a las 4:00

Actualización: 5 DIC a las 3:50

Actualización: 5 DIC a las 2:18

- Removed two building effects as they were causing a crash

Actualización: 5 DIC a las 1:56

- Removed elector count reward unit UI unit set from character
- Updated anim slots to match 7.0
- Updated tables to match 7.0

Actualización: 14 NOV a las 0:48

2025/NOV/14 Rhox
- Changed Spire of the Corsair's starting location (Yes, I only changed patrol position and not the starting position)

Actualización: 21 OCT a las 22:55

2025/OCT/22 Rhox
- Changed patrol coordinates for the whale and sunken land corsairs

Actualización: 17 OCT a las 20:54

2025/OCT/18 Rhox
- Regenerated unique ability numeric ID for the hkrul_manann since it was overlapping with others

Actualización: 3 OCT a las 23:26

2025/OCT/04 Rhox
- Changed method of locking Empire RoR into event-restricted locking, rather than removing them from the pool since the latter stopped working at a certain point. (You'll need a new campaign start if you want the locking)

Actualización: 24 SEP a las 10:17

2025/SEP/25 Rhox
- Changed below things for the IEE to meet the new changes
-- IEE trade route
-- Dauphine starting position and starting enemy
-- Mission localization

Actualización: 2 SEP a las 3:15

2025/SEP/02 Rhox
- Deleted some of the vanilla overriding art things (Might have effect on the mod, report if there is)
- Adjusted the script and DB to the IEE change