Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
31-40 van 125 items weergegeven
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Update: 1 jun 2024 om 17:58

2024/JUN/02 Rhox
Fixed the issue of Elspeth missing Marinburg units in the military group

Update: 30 mei 2024 om 0:18

2024/MAY/30 Partypus & Rhox -2
- Adjust to capital holder
- Fixed the issue of Fooger not using Marienburg capital holder

Update: 29 mei 2024 om 18:23

2024/MAY/30 Partypus
- Updated flags and capital holder

Update: 23 mei 2024 om 8:19

2024/MAY/24 Rhox
- Fixed the issue of Marienburg missile infantries and cavalry not getting red line buffs
- Made the temp unit_set entry for RoR veteran buffs for missile infantries

Update: 19 mei 2024 om 19:00

2024/MAY/20 Rhox
- Fixed the issue of Kloveniers and Ships' Crew Gunners and Red Talons not having smoke

Update: 18 mei 2024 om 19:57

2024/MAY/19 Rhox
- Fixed the issue of Caamile blocking all other LL when she is in the pool

Update: 14 mei 2024 om 8:00

2024/MAY/14 Rhox
- Changed the mentor node to updated one.
- Changed the Mixer disable agent subtype to new CA's DB column

Update: 12 mei 2024 om 10:10

2024/MAY/13 Rhox
- Fixed the issue of Marienburg factions not getting units allowed for wh_main_emp_forges_4.

Update: 7 mei 2024 om 19:09

2024/MAY/08 Rhox
Fixed the issue of Marienburg caravan not getting Grudges

Update: 6 mei 2024 om 20:55

2024/MAY/07 Rhox
- Added 3 DLC agents to non-vanilla Marienburg factions as they were missing one
- Removed mod's landship. Players will need to start a new campaign for this. Existing units won't cause CTDs and such, but will be still broken in the battle