Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (7.0)
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Update: 31 okt 2024 om 8:50

Empty Update

Update: 11 okt 2024 om 7:36

2024/OCT/11 Rhox
-Changed lore of sea's magic type in the UI as it wasn't matching with what it actually is

Update: 29 aug 2024 om 4:07

2024/AUG/29 Rhox
Changed the caravan overriding script to fit with the 5.2.2 patch

Update: 21 aug 2024 om 5:35

2024/AUG/21 Rhox-3
- Fixed the name of the icon. Yeah stupid of me

Update: 21 aug 2024 om 4:26

2024/AUG/21 Rhox-2
- Forgot to change the caravan UI script

Update: 21 aug 2024 om 3:25

2024/AUG/21 Rhox
Fixed the caravan script
Changed the military quality to fit with 5.2 vanilla's
also changed code of Mundvard lair to lair from liar (because I had the chance)

Update: 6 aug 2024 om 4:06

2024/AUG/06 Rhox
Immortality skill node has been changed to generic ones to fit with CA's 5.1.3 change
All of the Legendary heroes' upkeep is set to 0 to fit with CA's change

Update: 4 aug 2024 om 3:00

2024/AUG/4 Rhox
- Fixed the issue of Luminark disabling entry having wrong building key

Update: 23 jul 2024 om 4:05

2024/JUL/23 Rhox
Changed Anillary drop and steal effect scope to fit that of 5.1.2 vanilla's

Update: 21 jul 2024 om 5:30

2024/JUL/21 Rhox
- Changed mission reward Lector Mannan's spawning method to the pool instead of spawning on the campaign map, it will be less noticeable, but it will have the innate skill (starting trait)