Garry's Mod
[LVS] - Cars
Se afișează 1-10 din 280 intrări
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Actualizare: 14 sept. @ 13:56

Actualizare: 14 sept. @ 10:32

Actualizare: 14 sept. @ 8:19

v1408

fixes / changes
  • moved car base to framework
  • added sherman zippo as flamethrower testmule vehicle

Actualizare: 25 apr. @ 14:23

v1407

Actualizare: 13 ian. @ 2:47

v1405

  • ai tanks no longer chase air vehicles
  • ai now have some basic water avoiding

Actualizare: 10 ian. @ 3:28

v1404

  • added DSArmorIgnoreForce to wheels

Actualizare: 6 ian. @ 7:22

Actualizare: 6 ian. @ 7:00

v1403

  • wheels no longer block line of sight for npcs

Actualizare: 5 ian. @ 4:22

v1402

  • fixed missiles/entity-projectiles passing through turret collision hull

Actualizare: 4 ian. @ 15:11

v1401

  • fixed view model lua error in mines/spikestrip swep
  • fixed some effects not having magnitude set resulting in random size effects