Garry's Mod

Garry's Mod

[LVS] - Cars
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Update: Sep 14 @ 1:56pm

Update: Sep 14 @ 10:32am

Update: Sep 14 @ 8:19am

v1408

fixes / changes
  • moved car base to framework
  • added sherman zippo as flamethrower testmule vehicle

Update: Apr 25 @ 2:23pm

v1407

Update: Jan 13 @ 2:47am

v1405

  • ai tanks no longer chase air vehicles
  • ai now have some basic water avoiding

Update: Jan 10 @ 3:28am

v1404

  • added DSArmorIgnoreForce to wheels

Update: Jan 6 @ 7:22am

Update: Jan 6 @ 7:00am

v1403

  • wheels no longer block line of sight for npcs

Update: Jan 5 @ 4:22am

v1402

  • fixed missiles/entity-projectiles passing through turret collision hull

Update: Jan 4 @ 3:11pm

v1401

  • fixed view model lua error in mines/spikestrip swep
  • fixed some effects not having magnitude set resulting in random size effects