Barotrauma
Retalented
Mostrando 71-80 de 206 aportaciones
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Actualización: 18 ABR 2024 a las 10:16
por Racc

=Suits now have contamination resistance for Hazardous reactors

Actualización: 14 ABR 2024 a las 3:17
por Racc

=AnicentAlien bodies now disappear faster when using the Meat Cleaver

Actualización: 14 ABR 2024 a las 3:11
por Racc

=Meat Cleaver now gives Alien Circuitry when used on ancient machines (aka as long as spieciesgroup=ancientalien)
=Meat Cleaver now gives Human Meat Chunk when used on human bodies
=Acid Grenades and 40mm Acid Grenades DPS lowered by 37%

Actualización: 13 ABR 2024 a las 15:51
por Racc

=Fixed Husk Stabilizer giving half the affliction advertised
=Zealot robes now actually heal when having custom afflictions
=You cant have both custom husk infections added by this mod
but you can still have the Vanilla Husk Symbiosis next to them
=One of the custom husk infections don't heal 0.75 damage/s or whatever, now it's 0.1 + 0.1 that you can get from wearing Zealot Robes.

Actualización: 13 ABR 2024 a las 11:43
por Racc

=Baseball cap with a mask now actually requires included items

Actualización: 13 ABR 2024 a las 6:36
por Racc

=Rebalanced clothing/armos/helmet items slightly, Assistant clothes are not that powerful anymore
=Mudraptor shell now obscures sight (cuz you have a shell blocking your neck, you know?...) and negates skills
=Added a bandana+baseball cap combo, works as a bandana for cultists.

Actualización: 11 ABR 2024 a las 9:29
por Racc

=Reworked 2 Primary Mechanic talents
=Added a hint for Modular Repairs

Actualización: 10 ABR 2024 a las 14:49
por Racc

=Added a+BO9NXv2

Actualización: 10 ABR 2024 a las 9:59
por Racc

=Added missing names and descriptions and changed affliction icons that were related to the new talent

Actualización: 10 ABR 2024 a las 9:34
por Racc

=Removed shop bonus for Drunker Sailor