Victoria 3
The Right To Bear Arms
Hiển thị 11-20 trong 23 mục
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Cập nhật: 25 Thg11, 2023 @ 10:56pm
bởi |Fury| Ry

Cập nhật: 25 Thg11, 2023 @ 12:40pm
bởi |Fury| Ry

Cập nhật: 29 Thg06, 2023 @ 8:47pm

- Updated for Victoria 1.3.6 patch
- Fixed spelling mistake, thanks @potatoes!
- Added province loss rate reduction for countries defending with unregulated firearms to represent resistance

Cập nhật: 28 Thg06, 2023 @ 2:56pm

v1.3
- Added need for a policing law to enact banned weapons
- Changed default prioritization to 'balanced'
- Encouraged AI to research weapon advancements if industrializing
- Renamed 'firearm' needs to 'security' needs
- Renamed 'primitive weapons' to 'melee weapons'
- Switched melee production from subsistence farms to tool workshops
- Added services as a good to fulfill security needs (ie. police)
- Restructured project code to improve mod compatability
- Adjusted law pop support
- Adjusted law / institution modifiers
- Balanced goods again

Cập nhật: 27 Thg06, 2023 @ 10:33pm

v1.21
- Balanced arms industry production
- Changed institution modifiers

Cập nhật: 26 Thg06, 2023 @ 8:23pm

V1.2
- First pass on balancing new goods in the economy

Cập nhật: 25 Thg06, 2023 @ 10:32pm

Updated for new patch

Cập nhật: 25 Thg06, 2023 @ 7:48pm

v1.1
- Added a new "Arms Industry" that integrates with the 3 different laws.
- Added "Primitive Weapons" from subsistence farms before Gunsmithing is researched
- Made some balancing adjustments

Cập nhật: 24 Thg06, 2023 @ 5:10pm

Cập nhật: 23 Thg06, 2023 @ 1:44pm