Victoria 3

Victoria 3

The Right To Bear Arms
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Opdatering: 25. nov. 2023 kl. 22:56

Opdatering: 25. nov. 2023 kl. 12:40

Opdatering: 29. juni 2023 kl. 20:47

- Updated for Victoria 1.3.6 patch
- Fixed spelling mistake, thanks @potatoes!
- Added province loss rate reduction for countries defending with unregulated firearms to represent resistance

Opdatering: 28. juni 2023 kl. 14:56

v1.3
- Added need for a policing law to enact banned weapons
- Changed default prioritization to 'balanced'
- Encouraged AI to research weapon advancements if industrializing
- Renamed 'firearm' needs to 'security' needs
- Renamed 'primitive weapons' to 'melee weapons'
- Switched melee production from subsistence farms to tool workshops
- Added services as a good to fulfill security needs (ie. police)
- Restructured project code to improve mod compatability
- Adjusted law pop support
- Adjusted law / institution modifiers
- Balanced goods again

Opdatering: 27. juni 2023 kl. 22:33

v1.21
- Balanced arms industry production
- Changed institution modifiers

Opdatering: 26. juni 2023 kl. 20:23

V1.2
- First pass on balancing new goods in the economy

Opdatering: 25. juni 2023 kl. 22:32

Updated for new patch

Opdatering: 25. juni 2023 kl. 19:48

v1.1
- Added a new "Arms Industry" that integrates with the 3 different laws.
- Added "Primitive Weapons" from subsistence farms before Gunsmithing is researched
- Made some balancing adjustments

Opdatering: 24. juni 2023 kl. 17:10

Opdatering: 23. juni 2023 kl. 13:44