Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strategic Improvements
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Aggiornamento: 6 apr, 19:23

V1.3 Changelog:
- Added Setup Menu Setting to configure Expansionist Unit availability when 'Strategic Forts' Mod is enabled. Options:
1) Disable Expansionist Unit for AI and Human Players. (Default Setting)
2) Disable Expansionist Unit for AI Only.
3) Enable Expansionist Unit for AI and Human Players.

Aggiornamento: 27 giu 2023, 14:42

V1.2 Changelog:
- Fixed an Issue where building an Airstrip on a Resource would cause the Game to freeze because of an infinite loop.

Aggiornamento: 6 giu 2023, 19:49

V1.1 Changelog:
- When capturing an Airstrip no longer forced the Enemy Air Units in it to move to the nearest City of their owner, but to get destroyed immediately.

Aggiornamento: 5 giu 2023, 17:16

Version 1.01 Changelog:
- Made the Mod Save-Game Compatible
- Fixed an Issue where building Strategic Forts on Resources would cause an infinite loop and cause the Game to crash.

Aggiornamento: 4 giu 2023, 14:06

- Fixing Modinfo for the Mod to account when Stategic Forts mod is enabled.

Aggiornamento: 4 giu 2023, 13:46

- Initial Release.