Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strategic Improvements
Viser 1-6 af 6 forekomster
Opdatering: 6. apr. kl. 19:23

V1.3 Changelog:
- Added Setup Menu Setting to configure Expansionist Unit availability when 'Strategic Forts' Mod is enabled. Options:
1) Disable Expansionist Unit for AI and Human Players. (Default Setting)
2) Disable Expansionist Unit for AI Only.
3) Enable Expansionist Unit for AI and Human Players.

Opdatering: 27. juni 2023 kl. 14:42

V1.2 Changelog:
- Fixed an Issue where building an Airstrip on a Resource would cause the Game to freeze because of an infinite loop.

Opdatering: 6. juni 2023 kl. 19:49

V1.1 Changelog:
- When capturing an Airstrip no longer forced the Enemy Air Units in it to move to the nearest City of their owner, but to get destroyed immediately.

Opdatering: 5. juni 2023 kl. 17:16

Version 1.01 Changelog:
- Made the Mod Save-Game Compatible
- Fixed an Issue where building Strategic Forts on Resources would cause an infinite loop and cause the Game to crash.

Opdatering: 4. juni 2023 kl. 14:06

- Fixing Modinfo for the Mod to account when Stategic Forts mod is enabled.

Opdatering: 4. juni 2023 kl. 13:46

- Initial Release.