Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strategic Improvements
Affichage des entrées 1-6 sur 6
Mis à jour le : 6 avr. à 19h23

V1.3 Changelog:
- Added Setup Menu Setting to configure Expansionist Unit availability when 'Strategic Forts' Mod is enabled. Options:
1) Disable Expansionist Unit for AI and Human Players. (Default Setting)
2) Disable Expansionist Unit for AI Only.
3) Enable Expansionist Unit for AI and Human Players.

Mis à jour le : 27 juin 2023 à 14h42

V1.2 Changelog:
- Fixed an Issue where building an Airstrip on a Resource would cause the Game to freeze because of an infinite loop.

Mis à jour le : 6 juin 2023 à 19h49

V1.1 Changelog:
- When capturing an Airstrip no longer forced the Enemy Air Units in it to move to the nearest City of their owner, but to get destroyed immediately.

Mis à jour le : 5 juin 2023 à 17h16

Version 1.01 Changelog:
- Made the Mod Save-Game Compatible
- Fixed an Issue where building Strategic Forts on Resources would cause an infinite loop and cause the Game to crash.

Mis à jour le : 4 juin 2023 à 14h06

- Fixing Modinfo for the Mod to account when Stategic Forts mod is enabled.

Mis à jour le : 4 juin 2023 à 13h46

- Initial Release.