XCOM 2
[WOTC] Use Free Actions with Momentum
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更新于:5 月 20 日 上午 7:11
作者:Zelfana

Improved code compatibility with Assorted Fixes regarding SkirmisherInterrupt action point type.

更新于:2024 年 12 月 30 日 上午 8:00
作者:Zelfana

Internal code improvements for better compatibility.

更新于:2024 年 9 月 22 日 下午 2:53
作者:Zelfana

Added "ForceSpeed" from Jedi Class Revised to allowed point types.

更新于:2024 年 3 月 15 日 下午 3:14
作者:Zelfana

CHDLCRunOrder changes and other minor config updates.

更新于:2024 年 1 月 13 日 下午 7:36
作者:Zelfana

Internal code changes for better mod compatibility.

Added GrimyGunPoint and MZRaptorWhirlwindActionPoint as allowed point types.

Removed CommandMeditate as a forced ability, it is actually not a free action.

更新于:2023 年 7 月 8 日 下午 2:27

As requested by FearTheBunnies, force applying now retains original action point costs and just appends the allowed point types to them. This is potentially unbalanced, use with caution.

更新于:2023 年 6 月 12 日 下午 5:33

Added an extra logging option

More mod support in config

更新于:2023 年 5 月 28 日 下午 5:13

Added optional feature to remove action point costs entirely from specific abilities.

更新于:2023 年 5 月 24 日 下午 7:52

Code overhauled, better support for more point types. Added special "shoot only" action points from Proficiency Class Pack.

更新于:2023 年 5 月 19 日 上午 9:41

Added a check for other cost types to skip some abilities that are not totally free to use all the time.