XCOM 2
[WOTC] Use Free Actions with Momentum
Näytetään 1–10 / 11
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Päivitys: 20.5. klo 7.11
tekijältä Zelfana

Improved code compatibility with Assorted Fixes regarding SkirmisherInterrupt action point type.

Päivitys: 30.12.2024 klo 8.00
tekijältä Zelfana

Internal code improvements for better compatibility.

Päivitys: 22.9.2024 klo 14.53
tekijältä Zelfana

Added "ForceSpeed" from Jedi Class Revised to allowed point types.

Päivitys: 15.3.2024 klo 15.14
tekijältä Zelfana

CHDLCRunOrder changes and other minor config updates.

Päivitys: 13.1.2024 klo 19.36
tekijältä Zelfana

Internal code changes for better mod compatibility.

Added GrimyGunPoint and MZRaptorWhirlwindActionPoint as allowed point types.

Removed CommandMeditate as a forced ability, it is actually not a free action.

Päivitys: 8.7.2023 klo 14.27

As requested by FearTheBunnies, force applying now retains original action point costs and just appends the allowed point types to them. This is potentially unbalanced, use with caution.

Päivitys: 12.6.2023 klo 17.33

Added an extra logging option

More mod support in config

Päivitys: 28.5.2023 klo 17.13

Added optional feature to remove action point costs entirely from specific abilities.

Päivitys: 24.5.2023 klo 19.52

Code overhauled, better support for more point types. Added special "shoot only" action points from Proficiency Class Pack.

Päivitys: 19.5.2023 klo 9.41

Added a check for other cost types to skip some abilities that are not totally free to use all the time.