XCOM 2
[WOTC] Use Free Actions with Momentum
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Uppdatering: 20 maj @ 7:11

Improved code compatibility with Assorted Fixes regarding SkirmisherInterrupt action point type.

Uppdatering: 30 dec, 2024 @ 8:00

Internal code improvements for better compatibility.

Uppdatering: 22 sep, 2024 @ 14:53

Added "ForceSpeed" from Jedi Class Revised to allowed point types.

Uppdatering: 15 mar, 2024 @ 15:14

CHDLCRunOrder changes and other minor config updates.

Uppdatering: 13 jan, 2024 @ 19:36

Internal code changes for better mod compatibility.

Added GrimyGunPoint and MZRaptorWhirlwindActionPoint as allowed point types.

Removed CommandMeditate as a forced ability, it is actually not a free action.

Uppdatering: 8 jul, 2023 @ 14:27

As requested by FearTheBunnies, force applying now retains original action point costs and just appends the allowed point types to them. This is potentially unbalanced, use with caution.

Uppdatering: 12 jun, 2023 @ 17:33

Added an extra logging option

More mod support in config

Uppdatering: 28 maj, 2023 @ 17:13

Added optional feature to remove action point costs entirely from specific abilities.

Uppdatering: 24 maj, 2023 @ 19:52

Code overhauled, better support for more point types. Added special "shoot only" action points from Proficiency Class Pack.

Uppdatering: 19 maj, 2023 @ 9:41

Added a check for other cost types to skip some abilities that are not totally free to use all the time.