Company of Heroes 3

Company of Heroes 3

Realism Game Tuner: AI, Units, Trading, Game modes
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Update: 6 aug 2024 om 14:45
door Nox

Update: 6 aug 2024 om 13:57
door Nox

Update: 6 aug 2024 om 0:14
door Nox

New mod logo

Enabling or Disabling battlegroups is now an option.

Update: 5 aug 2024 om 18:45
door Nox

Menu cleaned up, more readable.

New options

  • Building Health: Increase the health of buildings, bunkers, emplacements, barbed wire etc.
  • Aircraft Battlegroup Health: Increase the health of aircraft used from battlegroups.

Resource income is now divided into 3 seperate options instead of 1

  • Manpower Income: Scale from 50% to 300%.
  • Munition Income: Scale from 50% to 300%.
  • Fuel Income: Scale from 50% to 300%.

Update: 4 aug 2024 om 5:13
door Nox

Update: Enabling or Disabling Production for Infantry, Vehicles, Tanks now disables/enables everything how it should (including battlegroups)

Tested on tuning pack: Spearhead v1.3 (compatible)

Update: 3 aug 2024 om 10:30
door Nox

Destroy Headquarters is back and working again.

Disabling the production of Infantry, Vehicles or Tanks will now also disable them from battlegroups.

Be aware that tuning packs like Spearhead etc change battlegroups, so it might only change it in the production buildings instead.

Update: 3 aug 2024 om 4:26
door Nox

Update: 2 aug 2024 om 21:51
door Nox

Menu options

+ Changed some option names to Global as they affect both the Player and AI
+ Enable or Disable the production of Infantry (+ Team Weapons), Vehicles, Tanks (+ Artillery) separately.

So if you want to play only infantry? Now you can.javascript:SaveChanges()

Update: 2 aug 2024 om 21:24
door Nox

Update: 2 aug 2024 om 12:46
door Nox

Victory Points now has 4 subcategory win conditions available

Victory Points
Territory Control
Squad Losses
Entity Losses